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Jumat, 12 Januari 2018

Hero Specialties Mobile Legends Bang Bang

HERO SPECIALTIES
Hasil gambar untuk mobile legends

Burst Damage - Deals high damage within a short amount of time, but cannot sustain good continuous damage.

Charge - Owns these types of skills: Movement boosting, jump, dash, teleport, or fly.

Crowd Control - Owns skills which are designed for attacking or stunning multiple enemies.

Damage - Only indicates that the hero can deal high damage.***

Initiator - Owns one or more skills, which help start clashes in fights.

Poke - Preffered to deal low damage at target to lower the target's HP for easier killing.

Push - Can clear waves of minions rapidly, or can destroy turrets rapidly, or can protect minions/turrets.

Reap - Can kill enemies rapidly within a very short amount of time.

Regen - Owns one or more skills, which heals themselves or allies.


***Heroes with damage as their specialty usually has a specialty that looks weak (like poke/regen).
because if a hero has only poke/regen as their specialty, it will make the hero seem
weak, and it will also make the hero look as if the hero can only poke/regen.

_________________________________________________________________________________

BURST DAMAGE HEROES
| Argus | Aurora | Chou | Clint | Freya | Hayabusa | Helcurt | Karrie |
| Lancelot | Lapu-Lapu | Moskov | Natalia | Odette | Roger |

CHARGE HEROES
| Akai | Alice | Alpha | Alucard | Argus | Chou | Fanny | Freya | Grock | Hayabusa |
| Helcurt | Karina | Lancelot | Lapu-Lapu | Natalia | Saber | Sun | Zilong |

CROWD CONTROL HEROES
| Akai | Alucard | Aurora | Balmond | Diggie | Gatotkaca | Johnson |
| Lolita | Minotaur | Nana | Ruby | Tigreal | Vexana |

DAMAGE HEROES
| Alpha | Cyclops | Eudora |
| Gord | Harley | Hilda | Kagura |

INITIATOR HEROES
| Franco | Gatotkaca | Grock |
| Johnson | Tigreal | Zilong |

POKE HEROES
| Clint | Cyclops | Diggie | Gord | Harley | Hylos |
| Estes | Odette | Vexana | Yi Sun-Shin | Zhask |

PUSH HEROES
| Bane | Lolita |
| Moskov | Sun | Zhask |

REAP HEROES
| Bruno | Eudora | Fanny | Irithel | Kagura | Karina | Karrie |
| Layla | Miya | Nana | Roger | Saber | Yi Sun-Shin |

REGEN HEROES
| Alice | Balmond | Estes |
| Hilda | Hylos | Rafaela |

(Some of the heroes' specialties may need to be revised, such as Ruby's specialty [currently, her
specialty only has Crowd Control, but Initiator should be added to it as well])

Kamis, 11 Januari 2018

Tips and Ticks Solo Climb Played Rank Mode - Mobile Legends Bang Bang

This post basically embarks my journey and what I learned from it, and potentially you could too! Take from this what you want, you don't need to follow exactly what I do. I'm just listing down points that I did and were successful to ME, which could vary per person. Take away what you need and leave behind what you don’t want, it’s up to you.

My ADC Build: Nimble Blade (Tier 2 Jungle Attack item), Endless Battle/Tooth of Greed, Swift Boots, Blade of Destruction/Thor's Sting, Blade of Destruction/Thor's Sting, Blade of Despair.
Sell Boots for Immortality when you have enough gold OR sell Nimble Blade for Tooth of Greed/Scarlet Phantom, and do the other option after, and sell Thor's Sting after that for another Blade of Despair.

My Mage Build: Enchanted Talisman, Arcane Boots, Dominance Ice, Flame of Fury/Frost, Flame of Fury/Frost, 6th item anything you want. I also sometimes go CDR Boots, hit 30% CDR, and leave it there, skipping Dominance Ice. Sell boots for Immortality/Mage item if you don't need movement speed.

My Tank Build: Hunter's Knife/Pillager's Axe (Depending on matchup), Cursed Helmet/Warrior Boots, Cursed Helmet/Warrior Boots, Bloodthirsty King, Demon's Advent/Dominance Ice/Brute Force Plate, Demon's Advent/Dominance Ice/Brute Force Plate. Sell Jungle item for another item of your choice, and slot in Immortality for boots when you can.

Warrior, Elite, Master: Fairly straightforward, not much to be said. You'll meet lots of AFK's in this rank, but that's fine. You'll also meet a lot of teams with no composition. That's also fine. There honestly isn’t much difference between these ranks, except for the fact that there are more trolls in Warrior rank.

My personal tips in this rank:
  • Pick ADC, Balmond (Tank build), or Alucard. Doesn't matter if your team already has 4 ADC’s, pick it anyways. The reason why you would pick Balmond/Alucard is because their clears are insanely fast in the jungle.
  • Take Retribution. It will help with farming speed and allows you to jungle efficiently.
  • Because your teammates probably doesn't listen/doesn't know what to do, you have to take the initiative to switch lanes. If your team has 3 top, move yourself to bot/mid, don't expect others to and rage at them after. The default set-up is 2 top, 1 mid, 2 bot.
  • Tying onto how your teammates don't listen, don't expect them to anyways. If they do that's great, but if they don't remember that they're not good at the game.
  • At the start of the game, shove lane wave and take 1 of your jungle camps. Rinse and repeat after you clear a wave. If you do this, you'll be sure to stay ahead of the game.
  • Don't group too early or else you'll be losing a lot of valuable EXP and gold. I'd say group once you're level 12-ish while everyone else is level 8-10.
  • If you're ADC, use your allies as meat shields. Almost never be in the front lines. This is because most players in this rank will just be using their ults on your "tanks" (could be your other fellow ADC's too, just take cover from anyone you find). Positioning is important. Try targeting their back line, as most of times their front line will just be fighting your front lines, leaving the back line vulnerable. Best times to go in and fight their back line is when their back line targets your front line, because most people don't shift targets/check their health bar, allowing easy kills.
  • Counter jungle, invade your opponent's jungle whenever possible. Almost no one takes their jungle consistently so it’ll be up most of the time after 3 minutes in the game. The key to counter jungling is to not get seen going to their jungle, but at this rank almost no one looks at mini-map so you should be fine most of the time.


Grandmaster: Gets slightly harder, team composition becomes a little bit more important. I’d say GM III+ would be when you can’t always pick ADC, and try to focus on what the team needs. Balmond (again, TANK build), is usually really good because it allows you to carry while having a tank for your 3 ADCs. I would ALWAYS build Pillager’s Axe (2nd Tier Defensive Jungle Item), simply due to the fact that you can counter-jungle very easily.

My personal tips in this rank:
  • Counter jungle is always very effective. You have to be a little bit more careful, as there might be players like you that take their jungle consistently to get a similar edge.
  • If you want an early edge, don’t group early, try to stall out laning phase as long as possible.
  • Take Retribution, it just immensely helps with clear speeds.
  • As always, if you’re ADC, use allies as meat shields.
  • Watch where your teammates are on the map. Don’t always expect them to know where you’re going (basically, don’t expect follow up unless they’re heading your way already or nearby)
  • Pings are more important, and some teammates actually listen now.
  • Ganks are very important too, always look for opportunities. Know which targets are easily to gank (Layla, Eudora) and which ones are harder to gank (Alice, Akai).
  • YOU HAVE TO NOW START KEEPING AN EYE ON JUNGLE TIMERS. You don’t need to know and keep track of every second (you can if you want, I personally don’t), just keep track of your usual time of when things respawn. For example, if I take jungle in the beginning of the game, I know by the time I’m ¾ EXP of level 3 (to level 4) the jungle will respawn again. This holds true for the enemy as well if they take jungle in the beginning, meaning you can quickly shove wave and take theirs while they’re taking wave (a lot easier to do with retribution), as long as you know when they’ll spawn.
  • You also have to keep an eye out on skills used / CD times. Let’s say you’re Akai and there’s an enemy Nana. Don’t be stupid and jump in the team fight when Nana hasn’t used her morph yet! Try to bait it out (either by teammates or youself), and jump in after. Have a general idea of what the CD of each heroes are so you know when to engage or when to disengage.
  • Honestly, you don’t need Lord in 80% of the games in this rank. A trick to end games is to just all hide in a bush (in front / behind lord) and wait for enemies to walk by and check on Lord. Chances are, people in this rank don’t know that you can see the Lord’s animations if it’s in combat.


Epic + Legend: You’ll probably lose some games in a row, especially because there are tons of duos in this rank. Best bet is to wait 10 or so minutes after each loss so you don’t pair with the same people (I don’t do this, but for people that are desperate to climb it could potentially help). Watch out for profile pictures too, they help identify hard people to face and vice versa. Usually 2 or less ADC’s are seen in this rank, although I still see 3+ ADC’s every 6 games or so. With the recent nerfs to Nimble Blade and buffs to Retribution, it’s up to you whether or not you want to build it, I would still take 250g jungle item though regardless. Legend is just basically a harder version of Epic, you just need to reinforce the tips and tricks to a higher level.

Tips and Tricks:
  • Team composition is fairly important. I’d say 2 ADC’s max in this rank, and tanks are VERY important to have.
  • By this rank, almost everyone jungles in the beginning. If you ping jungle after shoving in a wave (which you should do when jungle respawns), they will most likely listen to you.
  • You should know what matchups are good/bad for you, and play aggressive/passive accordingly.
  • Similarly, you should be meeting with familiar faces once in awhile. You should have a general idea of how they are (in terms of skill level) and also play aggressive/passive accordingly.
  • Because you’ll be meeting familiar faces, don’t argue or flame your teammates or enemies. It might cause them to troll when they’re with you.
  • Map awareness is VERY important in this rank. Look for potential ganks to make, or help out teammates that get caught out. It also helps you stay safe from ganks, wasting your enemies’ time.
  • Counterjungling becomes more challenging, but somewhat more rewarding than other ranks. They will see you more often (on the mini-map) and if they catch you out, it’s a big mess. On the other hand, if you manage to successfully counterjungle, you are not only increasing your own exp, but also reducing their potential exp, because unlike other ranks, more and more people will use the jungle to farm.
  • There are ways to counterjungle even if they know you’re taking it. One example is shoving in their wave, so they’re forced to stay by tower and finish off minions.
  • If you’re counterjungling, always bring them to bushes. This reduces the chance of enemy heroes seeing you, and also decreases the chance of them stealing the jungle you’re taking, as they can’t target it.
  • Know what each hero does and what they can do. If there’s an enemy Fanny (no matter where she is, as long as she’s in the game) and you’re sitting at tower with low HP without recalling, you deserved that death.
  • Manage Risk VS Reward wisely. If you believe you are better than others, why would you go 1 for 1 trades? Your life is much more valuable than some random noob’s health. On the other hand, if you recognize someone from the other team and you know that they’re better than you, go for it.
  • There are tons of other things to keep in mind regarding Risk and Reward. To generalize, you have to think, “what happens AFTER I kill him?” and “what happens AFTER he kills me?”. Examples of specified questions to ask yourself are “Can we take Turtle/Lord after his/her death?” and “Can we take down turrets after his/her death?”. If you can’t remember these questions, that’s fine for the time being until you reach competitive, but remember the next tip.
  • Probably the most important tip for Risk vs Reward. LOOK AT MINION WAVES. Think to yourself, “How much EXP/Gold will he lose if he dies?” If a whole wave crashes into tower after he dies, that’s a very good kill. If he dies without losing out on any/very few minions, that kill did practically nothing. Good players know how to manage this well.
  • Probably the one that pisses me off the most. IF YOU CAN END, GO END! 4 out of 5 enemy heroes dead in the late game? GO END! It triggers me to no end (no pun intended) when people ping Lord when I’m constantly spamming “Attack!”. Pleaseeeeee, just end the damn game :(
  • Know your team composition and how to play the game. This comes with experience. Some simple examples are whether or not your team is meant for team fighting or splitpushing. Have a Fanny/Nat on the team and you’re losing pretty badly? Try to stall enemy team and let that Fanny/Nat splitpush. Have a Franco on the team and the teams are pretty even? Just wait till Franco lands a hook on an important target, then play out the team fight.
  • An example of a somewhat complicated one that comes with experience is to see who’s fed on their team or not. If there’s only an enemy Clint that’s demolishing your team, chances are you guys can still team fight - provided that you guys focus on that Clint. That’s how I lost a majority of my games, when I was the only one carrying, and once they focused me with CC (most annoyingly, Yun Zhao), the game was over.
  • Don’t get caught out. This often means game over if your teammates try and help you and everyone ends up dying. This relates to watching the mini-map.

Rabu, 10 Januari 2018

Role of Race Types in Mobile Legends Bang Bang

Hallo guys,
Hasil gambar untuk all hero mobile legend
Here I want to give an introduction to the type of role that exist in MLBB
Here are some types of roles in MLBB:
1. Tank
2. Fighter
3. Marksman
4. Mage
5. Assassin
6. Support

Let's start this.

1. TANK Itself has high HP [Health Point] and high Def [Defense], while has very low Attack.
TANK position is always at the forefront by making itself as a SHIELD against friends or you can say it sacrifice. :v
With its durability as a hero, the tank is very good for dividing the opponent formation and allowing the carry to poke the opponents.
So, Tank really very useful when teammate backing up.



2. Fighter is a melee type. Fighter in general has a high defense and attack. Fighter usually attack / jump towards to the enemy while his friend repaid the blood of the enemy (the enemy is usually unconscious while your teammate hit them), then back away, and then jump again towards the enemy to finish and kill him. In general, Fighter can also be called as SEMI-TANK, because their build that suitable for the fighter I think half AD [Attack Damage] and half Armor / MR [Magic Resist]. For this role can also be used for Jungling. Well, it still depends on the situation of our own team.


3. Marksman is a type that has a high attack / damage and critical and distance. This type is commonly referred to as carry / ADC [Attack Damage Carry]. This type of hero has a important role for kill the enemy. When using this hero, be smart to keep the distance with the hero of the opponent, because this type of hero is usually low durability. When using this type of hero, you should use gears that increase your attack speed, because in addition to kill the enemy, marksman can also destroy the tower quickly. Do not forget to buy "Lifesteal" :v


4. Mage is a very cool type to make the enemy hassles, and the damage has more pain because few users who care about magic defense. What is meant by making enemy hassles for example like this: Balmond spinning and suddenly transformed into a cat with Nana, Miya was enjoy under his own turret then thrown umbrella by kagura and whether you want it or not she will steap aside. Magic type is a very cool to be support, while the mage makes the enemy hassles of your team friends also can deal great damage to the enemy's HP.


5. Assassin is a type of fighter who has the high attack and high speed. These roles usually roaming to top / bottom while jungling, so dont be surprised if the assassin type likes to appear suddenly and come to kill. Carry type is the type most targeted by assassin and certainly very helpful team in reducing the pressure from the enemy. The main task of assassin in my opinion is "Kill Steal" on the enemy [Marksman] who is alone, so the player who likes to kidnaping is highly recommended to wear assassin. Usually the time for assassin to help the war team is in the middle of war [when enemy's HP the remaining half] and also at the end, because assassin is have low durability like marksman. So "Immortality" must exist for the assassins.


6. Support as the healer. Healer in early games is generally coupled with "carry" until the carry have the gears to kill enemy. And when the late game healer is for anyone and really felt the benefits while being Rally and Push. Healer is generally positioned at the back, and try not to die, but when your fighter or team's marksman is dying do not hesitate to go forward and distract the enemy on you. Support has a very difficult task, because they must very cover the marksman not to die, although sacrifice your life. Until now there is sometimes more support Kill more than Marksman, and that's because it was not intentionally to take Kill from Marksman but so that the enemy is really Die at the time of the battle. And in MLBB rarely happens team dispute just because Support gets Kill, I really support it :v Additional for the Support type not to be equated with MAGE although their skill / gears type is Magic type. Because the mage and support tasks are clearly different.


So that's the explaination of Role in MLBB :D
Please correct me if i am wrong, and maybe you can give some extra :)


Just a quick note on the support role.   A support isn't always a healer.  To me a support is someone whose entire skill set is build around assisting allies. A character who isn't built for getting the most Kills, the highest farm, or for carrying anything really.  They are the characters specifically designed to do all the dirty work and get no credit for it.  That being said I don't think you can make a support list without Lolita.   She has two skills devoted to shielding her allies, a no mana cost stun, and a devastatingly slow ult that makes her impervious to damage.  (IE draw fire away from the allies again serving as protector.)  Hands down the most successful supports in the game but also one of the least used because too many people have the notion that supports have to heal.   Spread the word!

DOs & DON'T to Play Ranked Mode Mobile Legends Bang Bang. GG Team!

Hasil gambar untuk team mobile legends
DOs & DON'Ts Disclaimer: The following suggestions will only apply if you want to become a decent player in High Elo Ranked Gameplay (Specificially speaking Legend +). If you just want to be play match up and have fun, the following do NOT apply, so DON'T EVEN BOTHER READING IT!
1. Do NOT pick more than 1 marksman in a game! 

If someone picked an Marksman before you, get something else, does not matter whether you have the best build, or you are "the best Clint" in the world (btw, whoever claims that is almost an idiot to begin with, because for ADC (Note: AD means Marksman or auto Attack Damage Carry) that requires almost 0 mechnic like clint, layla, miya, there is NO such thing as the "BEST", there is a thing called you are most familiar, but come on, let's be real, just because you played 3000 games of clint does not make you the best, if you solo que, and your teammate sucks, you are still going to be useless) or you just watched this new video on Youtube where this guy took retribution with Clint and went 100/0/100 KDA or sth (btw, nothing against Clint, it's just he is picked almost every game, I am kinda disgusted, lol)! 

Does NOT freaking matter, JUST DON'T PICK 2 ADC IN A GAME

Now you say, what if I picked AD first, because I instant locked it (If you ask that, that already tells me that you are not the type I'd like to game with. No bad feelings, but the world does NOT revolves around you, there are 4 other people playing on your same team, oh and btw, they have feelings too), and this other retard pick AD as well, then YOU CHANGE! 
Be a bigger man and CHANGE. 
If you really want to play AD, convey your feeling to this person, if he or she does not listen, do not argue with them, just CHANGE (now, that's to say if you want to win ofc. you don't have to if you just want to troll).  
Reason: MOBA, especially Mobile Legends, is all about Crowd Control, whoever has the most efficient crowd control will almost win the game, you may think 5 AD will provide the most damage, but lemme ask you something, what is 100 times 0? In another words, if you guys get CC-ed to death before you started auto-attacking, does it really matter that you have 6 blade of despair? In high Elo Ranked gameplay, 2 marksman is a GUARANTEED lost (Now, if you are lucky enough to have 3 AD on the enemy team, that's a different story and the same would apply to ther type of unusual retarded situations such as enemy team has a DC. or you know...). If you watch High Elo National Areana played by E.G, bTk, Solit, they usually have 2 tank, 1 mage, 1 assasin and 1 AD, sometimes 2 assassin, 1 Tank, 1 mage and 1 AD. BUT NO MORE THAN ONE! If you want to argue with me on this point, I will not respond to you, let's just hope you are always on my enemy team if we play together. :)
2. Do NOT go midlane with marksman in a game! 

JUST DON'T F**CKING DO IT! 
If your teammate marksman has to fight mid with you when you are a Saber or a Hayabusa for example, do not leave mid, just go mid with them, and kindly ask them to leave, if they do not? AFK and lost the Match! I am just kidding, still stay mid and try to last hit and take all their farm, and they will go away in a little bit.  
Reasoning: 
Point A: What's the main role of a marksman? Answer: Farm and Carry LATE GAME! (NOW PAY ATTENTION, the answer says LATE GAME! Not early game, not mid game, IT'S LATE GAME) What does that mean? That means you need consistent farm, you need someone to protect you when you are farming, and that also means you are USELESS early game! okay, now we get that out of the window,  
Point B: Compare to a Saber and Moskov, whose level 4 is more game changing? (If you tell me it's MOSKOV, you should stop reading and go home..lol, but seriously tho, just stop reading, the following information has nothing to do with you.) After answering this question yourself, lemme ask you, why then do you need to get to Level 4 so fast? Is there a ghost chasing you? Is someone threatening with your life, if you do not get to level 4 first, I am gonna kill your entire family? no? Okay. Then never tell me, oh but if I go mid, I can get solo exp, and I can farm faster. (just get out of this post, just get, just get out). 
Point C: What is the role of a mid laner? To put it simple, control the rythm of the game, Mid lane, due to its convenient location on the map, it's usually the easiest to roam around the map and start the snow ball for your team. Again, compare a Kagura and a Clint on both side of the game, both reached level 4 @ mid lane, who do you think can be more effective for the Midlaner's role? or even worse, Who do you think EVEN has the capability to fit this role? I pray to God that your answer is Kagura. (because if you read this far and tell me it's clint, I do not know what to tell you) Conclusion: After understanding the basics shown above, if next time you want to try this new Moskov build and go to mid, make sure you are NOT in a PHUCKING rank game, because I do not want to game with you unless you are on the enemy team.
3. Do NOT pick champions like Alucard or Sun in High Elo Ranked Games

It is not 100%, but generally speaking, team that picked either these 2 champions will lose for sure. Now sometimes, again, you may have specially luck game where enemy team is just Super retarded (Like I mentioned, Legend+ is retard phase), but overall, you will lose most of the game. The fact that you never see Alucard & Sun in National Battle Arena by your Nation's best players say it all.  

Reasoning: Nothing against these 2 champions at all. In fact, I used Alucard to help me go from Master to some levels (I don't really recall the details, but something below Epic). But once you get to legend, you will most of the games you are in (unless you solo), people will just shut you down immediately in every single team fight, Alucar just does not offer much to the team early to mid game and Sun just does not offer much to the game AT ALL FREAKING PHASEs. Sun in the currnet meta is just totally useless! (I post Sun rework recommendation a few days ago and got a lot of support and some controversies, for those that says otherwise, all I will ask you is "what is your current elo?") Now, let's go back to Alucard, even with the recent buff on him where he now has a slow on his first ability, but this champion takes so much farm to be slightly effective in a team, he does not offer any sustainable Crowd Control, and he is very squishy, so any reasonable team will just shut you down pretty easily. You might argue, well, you can carry purify. Lemme ask you, how often can you use Purify, and how often can Cyclops use his ult? The fact that the I have never seen the "best" Alucard player in the world use Alucard in Rank says it all.
4. Do NOT randomly take Blue Buff! 

AGAIN, JUST DO NOT F**KING DO IT!!!!!! 
I am so sick & tired of the games where I play a mage, ie Eudora, Kagura and so on, and we have a frigging Miya that takes your blue from you every single f***king time because, Idk, maybe miya needs blue so much that she just has to or MUST take it! Even worse, I had a teammate BRUNO who took my blue buff when I was playing a fanny one game, and I used retribution to get the buff successfully one time, and he afk-ed because he said I am a retard for taking blue as a fanny, he said "You don't even use blue, retard". I was laughing so hard that I did not know what to say to him. And yes, this happened after I was a Legend.  
Reasoning: Blue buff is different compare to Red buff, you can take red buff as a marksman and no one will stop you, as for blue buff, not mentioning the 20% CDR it can offer which is extrememly crucial to most mages, but more importantly, it reduces 50% mana cost and 20% energy cost fo ability cast, which is EXTREMELY important to all mages and some assassins including Fanny and Hayabusa (btw, Hayabusa with the recent nerfs have became the new Fanny, he will run out of mana after 2 to 3 rounds of ability cast, without blue, Hayabusa is like Ninja without a mask, it's just plainly stupid). 
In fact, if you watch worlds best teams going against each other from USA & Canada, you will notice that these teams will do whatever they can to CONTEST and INVADE blue buff due it's crucial role in the game. A fanny with blue buff is an effective fanny if played right, and a fanny without blue buff is a piece of SH*T even if played right! And the same applies to Hayabusa now. People usually argue with me, oh but I am Clint (or Bruno), look how much mana my ability costs, you are a nana, you don't even use that much mana! 
All I can say to you is Just Stop, just, just, just stop (Nana is not about single ability cast you dummie, Nana is one of the strongest support mage in the game and keep constantly getting nerfed in recent patches due to the amount of Crowd Control she can brings to the game, because of the FREQUENCY--how often she can cast all her abilities. And because of the frequency she is able to cast all her abilities, she actually has one of the highest mana consumption in the game if played right, that's why you see top tier players getting 2 magic necklace for champions like Nana in the early game). 
The more you talk, the "cuter" I think you are, and really shows me how shallow of a knowledge you have of the game. AD marksman, does not matter if you have higher mana consumption or not should always mind their ability cast in a way so you can actually use them at the time it matters. Just because you have blue buff does not tells you to use all your Ultimate Shots Up as a clint, so when team fight happens, you will just sit there and use your auto-attack. 
You are suppose to be very mindful of how many bullets you use all the time and always have stash in your pocket. Yes, I do agree some marksman have high mana consumption, well, just get 2 magic necklace to begin with dummie, top tier Clint player does this all the time. And compared to a Kagura, your need for mana is peanuts. AGAIN, PLEASE, PLEASE and PLEASE do not take blue buff from your teammate who definitely need it more such as mages and assassins, with the blue buff, they can be much more effective in the game, and help you farm as well because they can gank more effectively.
5. DO NOT TRASH TALK your enemy or your TEAMMATE. 

Don't be a kid and do it, only a small little kid will get so emotional over a simple game, it's just a freaking game dude, does not matter if it is ranked or no. Yes I understand the frustration you must feel when your teammates are not doing what they are suppose to do, and I rage @ them on live stream all the time, but do NOT actually type that in game and tell them that! You will only make the game worse for you, your teammate and make the game easier to lose.  
Reasoning: Lemme ask you a question, when you f**k up sometimes, do you like other people to point it out all the time? If no, why are you doing the same on your teammate? The fact that most people actually know they f**k up when they do tells you that they are already feeling bad themself and the last thing you wanna do is to pour some salt onto that wound and make the pain worse. If for example, your teammate Saber constanlty use his ult on enemy Tank such as Tigreal, Balmond, gently ask him, "Saber, can you try to ult the enemy ADC (whoever that might be) please?" And if he does not reply or comply, just leave him alone, accept the fact that he is a retard, and what's the point arguing with retard anyways? The right thing to do is to throw your device onto the wall, and use a hammer on it until you cannot recognize your phone or tablet anymore ( I am just kidding ). The right thing to do is just to accept fate, and play the best you can, if you lose, so be it, typing will only make you feel worse and will not help the game at all.
6. DO NOT STAY IN ONE LANE WITH YOUR MARKSMAN THE WHOLE GAME! 

If you are playing as a support, either as a tank support or a mage support, make sure you start to roam after you find your ADC can safely farm by himself or herself bot, ESPECIALLY when the enemy may only have 1 player in lane, there is not point for you to stay there, just leave and start roaming and contributing towards the team. You may say, well I need to protect ADC. Well, watch the minimap. If you can't spot their entire enemy team anywhere, then don't leave the lane, stay and protect your AD, but if you see enemy Mid and Top laner staying in lane and pushing, go there and help your team to get some kills and push some objectives.  

Reasoning: ROTATION is vitally important in High Elo Ranked Games. What is rotation? Rotation is basically saying the speed you and your teammates are able to move around the map and setting up ganks in order to seek group objectives afterwards. If you watch Best teams against each other in the National arena scene, I can personally GUARANTEE you, the team with better rotation is going to win. You not only beat your enemy because all of  a suddent it becomes 4 vs 2 or 3 vs 2 in a fight, more than that, you are destroying them mentally, and tilting them mentally as well. They will be so afraid you, they probably will start raging towards their own teammate, blaming them sucks and stuff. This will give your team a huge advantage. And also you want to give your ADC as much farm as possible. Staying in bottom lane for extensive amount of time will not help your ADC farm. You guys cannot really seige towers because the levels and farm are just not there. So staying in lane will actually split the experience between you and AD, in another word, you are stealing EXP. and Gold from your AD. However, rotation at this moment is gonna open up new windows, increase your gaming confidence and so on. And this practice will also allow you to get farmiliar with reading the mini-map, which is a crucial skill to have if you want to master MOBA.
This is all I can think of atm, I will continue to collect more material and keep expanding this Forum Post. I hope you learned something if you are new and have never heard of this before. Do not get offended, because it's meant to help, not to yell.


Hope this article helpfull. Thanks

Selasa, 09 Januari 2018

What is a NOOB Player in Mobile Legends?

It is a no-brainer that everyone what does the word noob is because we encounter it at least once in our life of online or public gaming. We were BORN as a NOOB in every game we play. It is either you are a noob because you just started playing the game or you're a noob because you lack the skills in a certain aspect of the game. It is fun and entertaining to make use of this word to others and also, it is a part of our gaming life that we are called noob as well, it might hurt but we all have been there.

What does make makes a person noob in the first place? According to [insert reliable site or Google search results here], it is an internet slang for the word "novice", if you don't know what that means, you're a noob... get a life! NOOB!!! It goes with several varieties also... nub, newb, newbie, nob, n00b, noobish, you, bot, AI, virgin (*whispers* me *blush*)

This word applies to everyone. Regardless if they started or they have been in this activity for how long but if the situation applies, you can be called one by anyone. Just a simple mistake that brings the team down, immediately you are labeled and crowned as one. Be happy. At least they see you fit for that title.


It does not go down to your own teammates who you or they call you noob, most of the time, your opponent will call you that if you began to feed them or you keep dying for noobish apparent reasons. (See? Did I just use that word? Amazing isn't?) It is also used just to distract you make, you lose focus on your game and just dive down and die... yeah... Noob... stfu you nub!

You might find this funny but most of the time, it is annoying af... it is best to restrain thy one's temper than to head them on because the comprehension level of these individuals are on the edge of the cliff, and they are easily triggered.


These individuals may also come in as a cult. They usual gather down on a certain topic against a specific topic to which most people are good at but the noobs just can't deal with them. They flood you with stupid questions and arguments and they are mostly winning due to the bandwidth of the colonies of noobs flooding in. And even the Ban Hammer can't be a good solution for it.

They tend to be ignorant and too full of themselves in regards to a certain topic that they are on, aggressive and self-centered and tend to laugh at your counter-arguments with them.

They are having a hard time also comprehending to what you have just said because if that is not what they want to hear, your opinion won't make any sense to them.

How to avoid being a member of their squad?


Let's be honest here, it is hard to deal with them but there are times that we are also one. Regardless of your ranking or if you are on the leaderboards or something, there are instances that you are marked as one and it may hard to admit, but you might be walking down on that line in a certain match. (Note: not all the time okay? Hopefully, lol)

These are simple pieces of advice for you to avoid taking on that path but it is not a guarantee because it depends on the type of person and the people around you.

Don't stick to one, be tempted to be with others



I don't mean to offend those relationship cheaters (rot in H3ll, MFKR!), what I meant to say, do not stick to your main Heroes. Make sure that you are knowledgeable on all aspect in using all type of heroes and don't just stick to one because it is hard if you won't be able to get that Hero first. It does not guarantee also if you have played or got all heroes, but just take time to get atleast 50 games with each of them just to get the grip how their mechanics work and how well you interact with enemy heroes with this hero.

Be attentive in your environment and also to your teammates and pay attention to how you can be an asset regardless of that hero is your main or not. Take time to play BRAWL Games for a while so that you could get a grip on each heroes capabilities. Or do hangout at Human VS AI and come up with different strategies that you could use on those random heroes you played with.

I'm the Map! I'm the Map! I'm the Map!



This is a common one and it really triggers everyone (Fkng n00b didn't check map)... A noob usually stays in a single lane (noob tactics), rarely farms and/or blame farmers for farming a lot and ended up dead because didn't check the map that enemy is missing on some lanes, went head on to the noob's lane because of reasons...

You need to be attentive in the movements of your teammates and also to your enemies if you are alone in a lane and you notice that some of the enemies are missing, file a Missing Report to the Police... I mean, get a hint that they might rape you since you are alone (hmm... good days) and because you are a clueless GG noob.

Do be attentive to map signals and your teammate's movements so that you won't miss important things like preparing for a gank, or ambush or stealing jungle or blue buff or something. Don't be a blind noob roaming around the map walking in the park.

Learn to do some research



Let me get you directly to the point, if you think you are not effective in using that certain hero or something (n00b), try to watch some videos on how to use it or check some guides about these heroes, how they play it and their item builds because there are times that your old game style is no longer effective with the adjustments of the heroes and some items. Be creative and do test these builds or game styles with AIs to see how effective this could be.

Assess your creativity and improvise your strategy with these changes to avoid sticking to the same build and go on blindly on what you were used to be doing, just like a noob does. And then complain if things don't go his way... smh (nerf [insert Hero or item here])

Learn also to analyze each heroes capabilities and also item relationships with these heroes so that you will know how to counter it, or have an understanding why such opponent carries along the way of that certain match. It does not mean a certain enemy uses this item, you should also use one. You need to analyze how this is utilized so that it could be effective in team fights.

Nerf



This one seems to aline as a noob's favorite word... Though it is understandable that it might cause disadvantage to your gameplay to which it affects a lot how you utilize your hero, the world won't end because of it. It can't be helped. It was just a patch note that was released and they tend to overreact that the world will be ending because of it... and they complain like they were already in a pinch of dying because of it... demand like there's no tomorrow...


Yeah... it is a noobish attitude...






Regardless if things won't be the same as it was anymore, it does not mean that you can't find a way to make it work. If you can't, its either you are a high-level Noob or just not creative enough. Your creativeness and your professionalism will be taken into account if you can manage to make it after the nerf. Just like I said earlier, "You need to analyze how this is utilized so that it could be effective in team fights." This is MOBA after all. This is not diving Olympics or something that you dive to win (Yeah, Fanny *cough* Funny isn't it?)

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I won't tackle more into this section since everyone knows about it already... perhaps...

Now this info that I just provided are based on experience and observation since I have been playing too many online games for 17 years already, and I was part of the MMOSite community where I am always invited by Game Developers to be part of the Beta team of their games so that we could provide feedbacks and features of their games.

This is a free discussion thread and hoping for your feedback about it... Noobs...